diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/elven/Card20_080.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/elven/Card20_080.java index b224ca62b..5aed4aefa 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/elven/Card20_080.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/elven/Card20_080.java @@ -3,6 +3,7 @@ package com.gempukku.lotro.cards.set20.elven; import com.gempukku.lotro.cards.AbstractAlly; import com.gempukku.lotro.cards.PlayConditions; import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.ChoiceEffect; import com.gempukku.lotro.cards.effects.RevealTopCardsOfDrawDeckEffect; import com.gempukku.lotro.cards.effects.SelfExertEffect; import com.gempukku.lotro.common.*; @@ -12,11 +13,14 @@ import com.gempukku.lotro.game.state.LotroGame; import com.gempukku.lotro.logic.actions.ActivateCardAction; import com.gempukku.lotro.logic.actions.RequiredTriggerAction; import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect; import com.gempukku.lotro.logic.effects.HealCharactersEffect; import com.gempukku.lotro.logic.timing.Action; +import com.gempukku.lotro.logic.timing.Effect; import com.gempukku.lotro.logic.timing.EffectResult; import java.util.Collections; +import java.util.LinkedList; import java.util.List; /** @@ -24,7 +28,7 @@ import java.util.List; * •Elrond, Peredhil * Elven Ally • Elf • Rivendell * 8 4 - * At the start of each of your turns, heal every Rivendell ally. + * At the start of each of your turns, heal Elrond twice or heal every Rivendell ally. * Regroup: Exert Elrond twice to reveal the top card of your draw deck. If it is an [Elven] card, * heal a companion (or an Elf companion twice). */ @@ -38,8 +42,23 @@ public class Card20_080 extends AbstractAlly { public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { if (TriggerConditions.startOfTurn(game, effectResult)) { RequiredTriggerAction action =new RequiredTriggerAction(self); + List possibleEffects = new LinkedList(); + possibleEffects.add( + new ChooseAndHealCharactersEffect(action, self.getOwner(), 1, 1, 2, self) { + @Override + public String getText(LotroGame game) { + return "Heal Elrond twice"; + } + }); + possibleEffects.add( + new HealCharactersEffect(self, CardType.ALLY, Keyword.RIVENDELL) { + @Override + public String getText(LotroGame game) { + return "Heal every Rivendell ally"; + } + }); action.appendEffect( - new HealCharactersEffect(self, CardType.ALLY, Keyword.RIVENDELL)); + new ChoiceEffect(action, self.getOwner(), possibleEffects)); return Collections.singletonList(action); } return null;