diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/sauron/Card20_378.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/sauron/Card20_378.java new file mode 100644 index 000000000..46e228467 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/sauron/Card20_378.java @@ -0,0 +1,54 @@ +package com.gempukku.lotro.cards.set20.sauron; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.AddBurdenEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.GameState; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.GameUtils; +import com.gempukku.lotro.logic.actions.RequiredTriggerAction; +import com.gempukku.lotro.logic.modifiers.ModifiersQuerying; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * 5 + * Troll of Morannon + * Sauron Minion • Troll + * 14 4 6 + * Damage +1. Fierce. + * This minion's twilight cost is +1 for each Free Peoples culture you can spot. + * When you play this minion in region 3, add a burden. + */ +public class Card20_378 extends AbstractMinion { + public Card20_378() { + super(5, 14, 4, 6, Race.TROLL, Culture.SAURON, "Troll of Morannon"); + addKeyword(Keyword.DAMAGE, 1); + addKeyword(Keyword.FIERCE); + } + + @Override + public int getTwilightCostModifier(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard self) { + return GameUtils.getSpottableFPCulturesCount(gameState, modifiersQuerying, self.getOwner()); + } + + @Override + public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.played(game, effectResult, self) + && PlayConditions.location(game, Filters.region(3))) { + RequiredTriggerAction action = new RequiredTriggerAction(self); + action.appendEffect( + new AddBurdenEffect(self.getOwner(), self, 1)); + return Collections.singletonList(action); + } + return null; + } +}