diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/isengard/Card1_159.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/isengard/Card1_159.java new file mode 100644 index 000000000..cacf77cb0 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/isengard/Card1_159.java @@ -0,0 +1,74 @@ +package com.gempukku.lotro.cards.set1.isengard; + +import com.gempukku.lotro.cards.AbstractLotroCardBlueprint; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayPermanentAction; +import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect; +import com.gempukku.lotro.cards.effects.RemoveTwilightEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.CostToEffectAction; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.modifiers.KeywordModifier; +import com.gempukku.lotro.logic.timing.Action; +import com.gempukku.lotro.logic.timing.EffectResult; +import com.gempukku.lotro.logic.timing.results.SkirmishResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Fellowship of the Ring + * Side: Shadow + * Culture: Isengard + * Twilight Cost: 0 + * Type: Condition + * Game Text: To play, spot an Uruk-hai. Plays to your support area. Response: If your Uruk-hai wins a skirmish, remove + * (3) to make him fierce until the regroup phase. + */ +public class Card1_159 extends AbstractLotroCardBlueprint { + public Card1_159() { + super(Side.SHADOW, CardType.CONDITION, Culture.ISENGARD, "Uruk-hai Rampage", "1_159"); + } + + @Override + public int getTwilightCost() { + return 0; + } + + @Override + public List getPlayablePhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canPlayShadowCardDuringPhase(game, Phase.SHADOW, self) + && Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.keyword(Keyword.URUK_HAI))) { + PlayPermanentAction action = new PlayPermanentAction(self, Zone.SHADOW_SUPPORT); + return Collections.singletonList(action); + } + return null; + } + + @Override + public List getPlayableWhenActions(String playerId, LotroGame game, EffectResult effectResult, final PhysicalCard self) { + if (PlayConditions.winsSkirmish(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.and(Filters.owner(playerId), Filters.keyword(Keyword.URUK_HAI))) + && game.getGameState().getTwilightPool() >= 3) { + SkirmishResult skirmishResult = ((SkirmishResult) effectResult); + + final CostToEffectAction action = new CostToEffectAction(self, "If your Uruk-hai wins a skirmish, remove (3) to make him fierce until the regroup phase."); + + action.addCost(new RemoveTwilightEffect(3)); + action.addEffect( + new ChooseActiveCardEffect(playerId, "Choose a winning Uruk-hai", Filters.and(Filters.owner(playerId), Filters.keyword(Keyword.URUK_HAI), Filters.in(skirmishResult.getWinners()))) { + @Override + protected void cardSelected(LotroGame game, PhysicalCard winningUrukHai) { + action.addEffect( + new AddUntilStartOfPhaseModifierEffect( + new KeywordModifier(self, Filters.sameCard(winningUrukHai), Keyword.FIERCE), Phase.REGROUP)); + } + }); + + return Collections.singletonList(action); + } + return null; + } +}