diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/uruk_hai/Card13_174.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/uruk_hai/Card13_174.java new file mode 100644 index 000000000..1d5fd5c30 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/uruk_hai/Card13_174.java @@ -0,0 +1,57 @@ +package com.gempukku.lotro.cards.set13.uruk_hai; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect; +import com.gempukku.lotro.cards.effects.SelfExertEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.modifiers.KeywordModifier; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Bloodlines + * Side: Shadow + * Culture: Uruk-hai + * Twilight Cost: 5 + * Type: Minion • Uruk-Hai + * Strength: 12 + * Vitality: 3 + * Site: 5 + * Game Text: Damage +1. Skirmish: If no other minions are assigned to a skirmish, you may exert this minion twice + * to make it fierce and strength +4 until the regroup phase. + */ +public class Card13_174 extends AbstractMinion { + public Card13_174() { + super(5, 12, 3, 5, Race.URUK_HAI, Culture.URUK_HAI, "Uruk Rogue"); + addKeyword(Keyword.DAMAGE, 1); + } + + @Override + protected List getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SKIRMISH, self, 0) + && PlayConditions.canSelfExert(self, 2, game) + && !PlayConditions.canSpot(game, Filters.not(self), CardType.MINION, Filters.assignedToSkirmish)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new SelfExertEffect(self)); + action.appendCost( + new SelfExertEffect(self)); + action.appendEffect( + new AddUntilStartOfPhaseModifierEffect( + new StrengthModifier(self, self, 4), Phase.REGROUP)); + action.appendEffect( + new AddUntilStartOfPhaseModifierEffect( + new KeywordModifier(self, self, Keyword.FIERCE), Phase.REGROUP)); + return Collections.singletonList(action); + } + return null; + } +}