diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/raider/Card7_139.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/raider/Card7_139.java new file mode 100644 index 000000000..9c06243d2 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/raider/Card7_139.java @@ -0,0 +1,49 @@ +package com.gempukku.lotro.cards.set7.raider; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromHandEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Return of the King + * Side: Shadow + * Culture: Raider + * Twilight Cost: 3 + * Type: Minion • Man + * Strength: 8 + * Vitality: 2 + * Site: 4 + * Game Text: Easterling. Skirmish: If you have initiative or you spot 3 Easterlings, discard 2 cards from hand + * to heal another Easterling. + */ +public class Card7_139 extends AbstractMinion { + public Card7_139() { + super(3, 8, 2, 4, Race.MAN, Culture.RAIDER, "Easterling Aggressor"); + addKeyword(Keyword.EASTERLING); + } + + @Override + protected List getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self, 0) + && (PlayConditions.hasInitiative(game, Side.SHADOW) || PlayConditions.canSpot(game, 3, Keyword.EASTERLING)) + && PlayConditions.canDiscardFromHand(game, playerId, 2, Filters.any)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 2)); + action.appendEffect( + new ChooseAndHealCharactersEffect(action, playerId, 1, 1, Filters.not(self), Keyword.EASTERLING)); + return Collections.singletonList(action); + } + return null; + } +}