diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/site/Card2_117.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/site/Card2_117.java new file mode 100644 index 000000000..4bcd61e01 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/site/Card2_117.java @@ -0,0 +1,44 @@ +package com.gempukku.lotro.cards.set2.site; + +import com.gempukku.lotro.cards.AbstractSite; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.ChooseAndPlayCardFromHandEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.DrawCardEffect; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Mines of Moria + * Type: Site + * Site: 1 + * Game Text: Fellowship: Play a [SHIRE] ally to draw a card. + */ +public class Card2_117 extends AbstractSite { + public Card2_117() { + super("Town Center", 1, 0, Direction.LEFT); + } + + @Override + public List getPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseSiteDuringPhase(game.getGameState(), Phase.FELLOWSHIP, self) + && Filters.filter(game.getGameState().getHand(playerId), game.getGameState(), game.getModifiersQuerying(), Filters.culture(Culture.SHIRE), Filters.type(CardType.ALLY), Filters.playable(game)).size() > 0) { + ActivateCardAction action = new ActivateCardAction(self, Keyword.FELLOWSHIP); + action.appendCost( + new ChooseAndPlayCardFromHandEffect(playerId, game.getGameState().getHand(playerId), Filters.and(Filters.culture(Culture.SHIRE), Filters.type(CardType.ALLY)))); + action.appendEffect( + new DrawCardEffect(playerId, 1)); + return Collections.singletonList(action); + } + return null; + } +}