- "One Good Turn Deserves Another" plays next site now, instead of replacing current one.
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@@ -5,6 +5,7 @@ import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.actions.SubCostToEffectAction;
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import com.gempukku.lotro.cards.actions.SubCostToEffectAction;
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import com.gempukku.lotro.cards.effects.AddBurdenEffect;
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import com.gempukku.lotro.cards.effects.AddBurdenEffect;
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import com.gempukku.lotro.cards.effects.PlayNextSiteEffect;
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import com.gempukku.lotro.cards.effects.PutPlayedEventIntoHandEffect;
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import com.gempukku.lotro.cards.effects.PutPlayedEventIntoHandEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Phase;
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@@ -14,7 +15,6 @@ import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.decisions.YesNoDecision;
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import com.gempukku.lotro.logic.decisions.YesNoDecision;
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import com.gempukku.lotro.logic.effects.PlaySiteEffect;
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import com.gempukku.lotro.logic.effects.PlayoutDecisionEffect;
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import com.gempukku.lotro.logic.effects.PlayoutDecisionEffect;
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/**
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/**
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@@ -41,7 +41,7 @@ public class Card11_049 extends AbstractEvent {
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public PlayEventAction getPlayCardAction(String playerId, final LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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public PlayEventAction getPlayCardAction(String playerId, final LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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final PlayEventAction action = new PlayEventAction(self);
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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action.appendEffect(
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new PlaySiteEffect(action, playerId, null, game.getGameState().getCurrentSiteNumber()));
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new PlayNextSiteEffect(action, playerId));
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action.appendEffect(
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action.appendEffect(
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new PlayoutDecisionEffect(playerId,
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new PlayoutDecisionEffect(playerId,
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new YesNoDecision("Do you wanto return " + GameUtils.getCardLink(self) + " back into hand?") {
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new YesNoDecision("Do you wanto return " + GameUtils.getCardLink(self) + " back into hand?") {
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@@ -3,6 +3,7 @@
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- "Legolas Bow" now correctly allows to heal when Legolas bearing it is exerted to play an event or condition.
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- "Legolas Bow" now correctly allows to heal when Legolas bearing it is exerted to play an event or condition.
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- Many old cards that were playing cards from discard, no longer can do that if there is an effect preventing playing
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- Many old cards that were playing cards from discard, no longer can do that if there is an effect preventing playing
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cards from discard.
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cards from discard.
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- "One Good Turn Deserves Another" plays next site now, instead of replacing current one.
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<b>14 Dec. 2011</b>
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<b>14 Dec. 2011</b>
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- Added "Black Rider" - set 12.
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- Added "Black Rider" - set 12.
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