diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/wraith/Card2_084.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/wraith/Card2_084.java new file mode 100644 index 000000000..4d364a345 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/wraith/Card2_084.java @@ -0,0 +1,57 @@ +package com.gempukku.lotro.cards.set2.wraith; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.GameState; +import com.gempukku.lotro.logic.modifiers.Condition; +import com.gempukku.lotro.logic.modifiers.KeywordModifier; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.ModifiersQuerying; + +import java.util.LinkedList; +import java.util.List; + +/** + * Set: Mines of Moria + * Side: Shadow + * Culture: Wraith + * Twilight Cost: 5 + * Type: Minion • Nazgul + * Strength: 10 + * Vitality: 3 + * Site: 2 + * Game Text: Twilight. While you can spot 2 burdens or 2 wounds on the Ring-bearer, Ulaire Nelya is fierce and + * damage +1. + */ +public class Card2_084 extends AbstractMinion { + public Card2_084() { + super(5, 10, 3, 2, Race.NAZGUL, Culture.WRAITH, "Ulaire Nelya", true); + addKeyword(Keyword.TWILIGHT); + } + + @Override + public List getAlwaysOnModifiers(PhysicalCard self) { + List modifiers = new LinkedList(); + modifiers.add( + new KeywordModifier(self, Filters.sameCard(self), + new Condition() { + @Override + public boolean isFullfilled(GameState gameState, ModifiersQuerying modifiersQuerying) { + return gameState.getBurdens() >= 2 || gameState.getWounds(Filters.findFirstActive(gameState, modifiersQuerying, Filters.keyword(Keyword.RING_BEARER))) >= 2; + } + }, Keyword.DAMAGE, 1)); + modifiers.add( + new KeywordModifier(self, Filters.sameCard(self), + new Condition() { + @Override + public boolean isFullfilled(GameState gameState, ModifiersQuerying modifiersQuerying) { + return gameState.getBurdens() >= 2 || gameState.getWounds(Filters.findFirstActive(gameState, modifiersQuerying, Filters.keyword(Keyword.RING_BEARER))) >= 2; + } + }, Keyword.FIERCE, 1)); + return modifiers; + } +}