diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/sauron/Card1_240.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/sauron/Card1_240.java new file mode 100644 index 000000000..6a868525c --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/sauron/Card1_240.java @@ -0,0 +1,47 @@ +package com.gempukku.lotro.cards.set1.sauron; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.DiscardCardAtRandomFromHandEffect; +import com.gempukku.lotro.cards.effects.RemoveTwilightEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.DefaultCostToEffectAction; +import com.gempukku.lotro.logic.timing.Action; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Fellowship of the Ring + * Side: Shadow + * Culture: Sauron + * Twilight Cost: 4 + * Type: Minion • Orc + * Strength: 12 + * Vitality: 3 + * Site: 6 + * Game Text: Response: If this minion wins a skirmish, remove (2) to make the Free Peoples player discard a card + * at random from hand. + */ +public class Card1_240 extends AbstractMinion { + public Card1_240() { + super(4, 12, 3, 6, Keyword.ORC, Culture.SAURON, "Band of the Eye"); + } + + @Override + public List getOptionalAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (PlayConditions.winsSkirmish(effectResult, self) + && PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), null, self, 2)) { + DefaultCostToEffectAction action = new DefaultCostToEffectAction(self, null, "Remove (2) to make the Free Peoples player discard a card at random from hand."); + action.addCost(new RemoveTwilightEffect(2)); + action.addEffect( + new DiscardCardAtRandomFromHandEffect(game.getGameState().getCurrentPlayerId())); + return Collections.singletonList(action); + } + return null; + } +}