diff --git a/gemp-lotr/gemp-lotr-web/src/main/webapp/game.html b/gemp-lotr/gemp-lotr-web/src/main/webapp/game.html
index 77de48809..a0fe80fba 100644
--- a/gemp-lotr/gemp-lotr-web/src/main/webapp/game.html
+++ b/gemp-lotr/gemp-lotr-web/src/main/webapp/game.html
@@ -88,6 +88,11 @@
#settingsBox label {
font-size: 70%;
}
+
+ .clock {
+ float: right;
+ font-size: 70%;
+ }
diff --git a/gemp-lotr/gemp-lotr-web/src/main/webapp/js/gameUi.js b/gemp-lotr/gemp-lotr-web/src/main/webapp/js/gameUi.js
index 3134defe6..b3e7740f4 100644
--- a/gemp-lotr/gemp-lotr-web/src/main/webapp/js/gameUi.js
+++ b/gemp-lotr/gemp-lotr-web/src/main/webapp/js/gameUi.js
@@ -1,8 +1,6 @@
var GempLotrGameUI = Class.extend({
padding: 5,
- getCardModifiersFunction: null,
-
selfPlayerId: null,
currentPlayerId: null,
allPlayerIds: null,
@@ -111,8 +109,9 @@ var GempLotrGameUI = Class.extend({
this.gameStateElem.css({"border-radius": "7px"});
this.gameStateElem.append("Players:
");
- for (var i = 0; i < this.allPlayerIds.length; i++)
- this.gameStateElem.append("