diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/rohan/Card20_320.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/rohan/Card20_320.java new file mode 100644 index 000000000..d964d2d3a --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/rohan/Card20_320.java @@ -0,0 +1,48 @@ +package com.gempukku.lotro.cards.set20.rohan; + +import com.gempukku.lotro.cards.AbstractCompanion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.GameState; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect; +import com.gempukku.lotro.logic.modifiers.ModifiersQuerying; + +import java.util.Collections; +import java.util.List; + +/** + * 2 + * •Eowyn, Noblewoman of Rohan + * Rohan Companion • Man + * 6 3 7 + * While in your starting fellowship, Eowyn's twilight cost is -1. + * Skirmish: Discard a [Rohan] fortification to heal a companion. + */ +public class Card20_320 extends AbstractCompanion { + public Card20_320() { + super(2, 6, 3, 7, Culture.ROHAN, Race.MAN, null, Names.eowyn, "Noblewoman of Rohan", true); + } + + @Override + public int getTwilightCostModifier(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard self) { + return (gameState.getCurrentPhase() == Phase.PLAY_STARTING_FELLOWSHIP)?-1:0; + } + + @Override + protected List getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self) + && PlayConditions.canDiscardFromPlay(self, game, Culture.ROHAN, Keyword.FORTIFICATION)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Culture.ROHAN, Keyword.FORTIFICATION)); + action.appendEffect( + new ChooseAndHealCharactersEffect(action, playerId, CardType.COMPANION)); + return Collections.singletonList(action); + } + return null; + } +}