From d9d1e30ea419b416abd39c719ab7eb25a24fbeb6 Mon Sep 17 00:00:00 2001 From: Christian 'ketura' McCarty Date: Sat, 13 May 2023 18:22:26 -0500 Subject: [PATCH] Updating verbiage of pile to make it more clear --- gemp-lotr/gemp-lotr-async/src/main/web/js/gemp-022/gameUi.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gemp-lotr/gemp-lotr-async/src/main/web/js/gemp-022/gameUi.js b/gemp-lotr/gemp-lotr-async/src/main/web/js/gemp-022/gameUi.js index 5d162a6ee..105c82ead 100644 --- a/gemp-lotr/gemp-lotr-async/src/main/web/js/gemp-022/gameUi.js +++ b/gemp-lotr/gemp-lotr-async/src/main/web/js/gemp-022/gameUi.js @@ -1419,7 +1419,7 @@ var GempLotrGameUI = Class.extend({ participantId = this.allPlayerIds[i]; this.createPile(participantId, "Dead Pile", "deadPileDialogs", "deadPileGroups"); - this.createPile(participantId, "Removed Pile", "removedPileDialogs", "removedPileGroups"); + this.createPile(participantId, "'Removed From Game' Pile", "removedPileDialogs", "removedPileGroups"); if(discardPublic) { this.createPile(participantId, "Discard Pile", "discardPileDialogs", "discardPileGroups");