diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/uruk_hai/Card18_120.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/uruk_hai/Card18_120.java new file mode 100644 index 000000000..cca454321 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/uruk_hai/Card18_120.java @@ -0,0 +1,40 @@ +package com.gempukku.lotro.cards.set18.uruk_hai; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.ReinforceTokenEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; + +/** + * Set: Treachery & Deceit + * Side: Shadow + * Culture: Uruk-Hai + * Twilight Cost: 0 + * Type: Event • Maneuver + * Game Text: Exert an [URUK-HAI] minion to reinforce an [URUK-HAI] token. + */ +public class Card18_120 extends AbstractEvent { + public Card18_120() { + super(Side.SHADOW, 0, Culture.URUK_HAI, "New Forges Built", Phase.MANEUVER); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) { + return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile) + && PlayConditions.canExert(self, game, Culture.URUK_HAI, CardType.MINION); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + PlayEventAction action = new PlayEventAction(self); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.URUK_HAI, CardType.MINION)); + action.appendEffect( + new ReinforceTokenEffect(self, playerId, Token.URUK_HAI)); + return action; + } +}