diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/uruk_hai/Card12_154.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/uruk_hai/Card12_154.java new file mode 100644 index 000000000..db1e20928 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/uruk_hai/Card12_154.java @@ -0,0 +1,57 @@ +package com.gempukku.lotro.cards.set12.uruk_hai; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect; +import com.gempukku.lotro.logic.effects.DrawCardsEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collection; +import java.util.Collections; +import java.util.List; + +/** + * Set: Black Rider + * Side: Shadow + * Culture: Uruk-hai + * Twilight Cost: 4 + * Type: Minion • Uruk-Hai + * Strength: 10 + * Vitality: 2 + * Site: 5 + * Game Text: Damage +1. Each time a companion is killed in a skirmish involving an [URUK-HAI] minion, you may discard + * any number of cards from hand to draw the same number of cards. + */ +public class Card12_154 extends AbstractMinion { + public Card12_154() { + super(4, 10, 2, 5, Race.URUK_HAI, Culture.URUK_HAI, "Uruk Slaughterer"); + addKeyword(Keyword.DAMAGE, 1); + } + + @Override + public List getOptionalAfterTriggers(final String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.forEachKilledInASkirmish(game, effectResult, Filters.and(Culture.URUK_HAI, CardType.MINION), CardType.COMPANION)) { + final OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendCost( + new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 0, game.getGameState().getHand(playerId).size()) { + @Override + protected void cardsBeingDiscardedCallback(Collection cardsBeingDiscarded) { + if (cardsBeingDiscarded.size() > 0) { + action.appendEffect( + new DrawCardsEffect(playerId, cardsBeingDiscarded.size())); + } + } + }); + return Collections.singletonList(action); + } + return null; + } +}