From d69a934207d77bddc61d2b4367b68354d1532dc2 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Sun, 25 Dec 2011 16:48:22 +0000 Subject: [PATCH] New card id is given to card, only if it's being put into zone in play. --- .../src/main/java/com/gempukku/lotro/game/state/GameState.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java index 566fd627d..b3b7b395d 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java @@ -395,7 +395,8 @@ public class GameState { } private void addCardToZone(LotroGame game, PhysicalCard card, Zone zone, boolean end) { - assignNewCardId(card); + if (zone.isInPlay()) + assignNewCardId(card); List zoneCards = getZoneCards(card.getOwner(), card.getBlueprint().getCardType(), zone); if (end)