diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gandalf/Card20_151.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gandalf/Card20_151.java new file mode 100644 index 000000000..d17f7721c --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/gandalf/Card20_151.java @@ -0,0 +1,46 @@ +package com.gempukku.lotro.cards.set20.gandalf; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.modifiers.KeywordModifier; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; + +/** + * 2 + * All Save One + * Gandalf Event • Skirmish + * Make Gandalf strength +2 (or strength +4 and damage +1 if you have initiative). + */ +public class Card20_151 extends AbstractEvent { + public Card20_151() { + super(Side.FREE_PEOPLE, 2, Culture.GANDALF, "All Save One", Phase.SKIRMISH); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + PlayEventAction action = new PlayEventAction(self); + boolean initiative = PlayConditions.hasInitiative(game, Side.FREE_PEOPLE); + if (initiative) { + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, Filters.gandalf, 4), Phase.SKIRMISH)); + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new KeywordModifier(self, Filters.gandalf, Keyword.DAMAGE, 1), Phase.SKIRMISH)); + } else { + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, Filters.gandalf, 2), Phase.SKIRMISH)); + } + return action; + } +}