diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/site/Card1_358.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/site/Card1_358.java new file mode 100644 index 000000000..05f4855f6 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set1/site/Card1_358.java @@ -0,0 +1,58 @@ +package com.gempukku.lotro.cards.set1.site; + +import com.gempukku.lotro.cards.AbstractSite; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.HealCharacterEffect; +import com.gempukku.lotro.common.CardType; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.CostToEffectAction; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.effects.ChooseCardsFromHandEffect; +import com.gempukku.lotro.logic.effects.DiscardCardFromHandEffect; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Fellowship of the Ring + * Twilight Cost: 6 + * Type: Site + * Site: 8 + * Game Text: River. Fellowship: Discard a [GONDOR] card from hand to heal a [GONDOR] companion. + */ +public class Card1_358 extends AbstractSite { + public Card1_358() { + super("Pillars of the Kings", 8, 6, Direction.RIGHT); + addKeyword(Keyword.RIVER); + } + + @Override + public List getPlayablePhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseSiteDuringPhase(game.getGameState(), Phase.FELLOWSHIP, self) + && Filters.filter(game.getGameState().getHand(playerId), game.getGameState(), game.getModifiersQuerying(), Filters.culture(Culture.GONDOR)).size() > 0) { + final CostToEffectAction action = new CostToEffectAction(self, Keyword.FELLOWSHIP, "Discard a GONDOR card from hand to heal a GONDOR companion."); + action.addCost( + new ChooseCardsFromHandEffect(playerId, "Choose a GONDOR card", 1, 1, Filters.culture(Culture.GONDOR)) { + @Override + protected void cardsSelected(List selectedCards) { + action.addCost(new DiscardCardFromHandEffect(selectedCards.get(0))); + } + }); + action.addEffect( + new ChooseActiveCardEffect(playerId, "Choose a GONDOR companion", Filters.type(CardType.COMPANION), Filters.culture(Culture.GONDOR)) { + @Override + protected void cardSelected(PhysicalCard gondonCompanion) { + action.addEffect(new HealCharacterEffect(gondonCompanion)); + } + }); + return Collections.singletonList(action); + } + return null; + } +}