diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/shire/Card11_161.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/shire/Card11_161.java new file mode 100644 index 000000000..0e4fa3fd9 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set11/shire/Card11_161.java @@ -0,0 +1,33 @@ +package com.gempukku.lotro.cards.set11.shire; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect; +import com.gempukku.lotro.cards.modifiers.evaluator.CountActiveEvaluator; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; + +/** + * Set: Shadows + * Side: Free + * Culture: Shire + * Twilight Cost: 0 + * Type: Event • Skirmish + * Game Text: For each dwelling and forest site on the adventure path, make a Hobbit strength +1. + */ +public class Card11_161 extends AbstractEvent { + public Card11_161() { + super(Side.FREE_PEOPLE, 0, Culture.SHIRE, "Concerning Hobbits", Phase.SKIRMISH); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, + new CountActiveEvaluator(CardType.SITE, Zone.ADVENTURE_PATH, Filters.or(Keyword.DWELLING, Keyword.FOREST)), Race.HOBBIT)); + return action; + } +}