From cd63202166ffb98c7ff4fc981abb8cb1bc3d8445 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Fri, 9 Dec 2011 12:34:35 +0000 Subject: [PATCH] "With Doom We Come" --- .../lotro/cards/set12/gandalf/Card12_036.java | 39 +++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/gandalf/Card12_036.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/gandalf/Card12_036.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/gandalf/Card12_036.java new file mode 100644 index 000000000..62171a732 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/gandalf/Card12_036.java @@ -0,0 +1,39 @@ +package com.gempukku.lotro.cards.set12.gandalf; + +import com.gempukku.lotro.cards.AbstractPermanent; +import com.gempukku.lotro.cards.modifiers.conditions.LocationCondition; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.modifiers.KeywordModifier; +import com.gempukku.lotro.logic.modifiers.Modifier; + +import java.util.LinkedList; +import java.util.List; + +/** + * Set: Black Rider + * Side: Free + * Culture: Gandalf + * Twilight Cost: 1 + * Type: Condition • Support Area + * Game Text: While Gandalf is at an underground site, he gains muster. (At the start of the regroup phase, you may + * discard a card from hand to draw a card.) While the fellowship is at a battleground site, each [GANDALF] character + * gains muster. + */ +public class Card12_036 extends AbstractPermanent { + public Card12_036() { + super(Side.FREE_PEOPLE, 1, CardType.CONDITION, Culture.GANDALF, Zone.SUPPORT, "With Doom We Come"); + } + + @Override + public List getAlwaysOnModifiers(LotroGame game, PhysicalCard self) { + List modifiers = new LinkedList(); + modifiers.add( + new KeywordModifier(self, Filters.gandalf, new LocationCondition(Keyword.UNDERGROUND), Keyword.MUSTER, 1)); + modifiers.add( + new KeywordModifier(self, Filters.and(Culture.GANDALF, Filters.character), new LocationCondition(Keyword.BATTLEGROUND), Keyword.MUSTER, 1)); + return modifiers; + } +}