From cbf6fed1aaee9af24aa0b92cfce278999b751f98 Mon Sep 17 00:00:00 2001 From: Christian 'ketura' McCarty Date: Fri, 9 Dec 2022 16:54:15 -0600 Subject: [PATCH] Added a message to remind the user to refresh the game hall after saving their deck. --- .../gemp-lotr-async/src/main/web/js/gemp-022/deckBuildingUi.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gemp-lotr/gemp-lotr-async/src/main/web/js/gemp-022/deckBuildingUi.js b/gemp-lotr/gemp-lotr-async/src/main/web/js/gemp-022/deckBuildingUi.js index cfcf39634..a80dc632d 100644 --- a/gemp-lotr/gemp-lotr-async/src/main/web/js/gemp-022/deckBuildingUi.js +++ b/gemp-lotr/gemp-lotr-async/src/main/web/js/gemp-022/deckBuildingUi.js @@ -829,7 +829,7 @@ var GempLotrDeckBuildingUI = Class.extend({ else this.comm.saveDeck(this.deckName, that.formatSelect.val(), this.notes, deckContents, function (xml) { that.deckModified(false); - alert("Deck was saved"); + alert("Deck was saved. Refresh the Game Hall to see it!"); }, { "400":function () { alert("Invalid deck format.");