- "Morgul Regiment" and similar cards now trigger only during fierce assignment, only if the minion has Fierce.

This commit is contained in:
marcins78@gmail.com
2012-09-12 16:40:26 +00:00
parent e6532a58c6
commit c88a5ea3cd
5 changed files with 23 additions and 11 deletions

View File

@@ -7,10 +7,7 @@ import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonus
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.cards.modifiers.FreePeoplePlayerMayNotAssignCharacterModifier; import com.gempukku.lotro.cards.modifiers.FreePeoplePlayerMayNotAssignCharacterModifier;
import com.gempukku.lotro.cards.modifiers.conditions.AndCondition; import com.gempukku.lotro.cards.modifiers.conditions.AndCondition;
import com.gempukku.lotro.common.CardType; import com.gempukku.lotro.common.*;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.filters.Filters; import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard; import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState; import com.gempukku.lotro.game.state.GameState;
@@ -63,19 +60,21 @@ public class Card7_197 extends AbstractMinion {
@Override @Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) { public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) {
final GameState gameState = game.getGameState();
if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING
&& (gameState.isNormalSkirmishes() || (gameState.isFierceSkirmishes() && game.getModifiersQuerying().hasKeyword(gameState, self, Keyword.FIERCE)))
&& PlayConditions.canSpot(game, Race.NAZGUL)) { && PlayConditions.canSpot(game, Race.NAZGUL)) {
final RequiredTriggerAction action = new RequiredTriggerAction(self); final RequiredTriggerAction action = new RequiredTriggerAction(self);
final int count = Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Race.NAZGUL); final int count = Filters.countActive(gameState, game.getModifiersQuerying(), Race.NAZGUL);
action.appendCost( action.appendCost(
new PlayoutDecisionEffect(game.getGameState().getCurrentPlayerId(), new PlayoutDecisionEffect(gameState.getCurrentPlayerId(),
new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion for each Nazgul you can spot (" + count + ") to be able to assign this minion?", new String[]{"Yes", "No"}) { new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion for each Nazgul you can spot (" + count + ") to be able to assign this minion?", new String[]{"Yes", "No"}) {
@Override @Override
protected void validDecisionMade(int index, String result) { protected void validDecisionMade(int index, String result) {
if (index == 0) { if (index == 0) {
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
action.appendCost( action.appendCost(
new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, CardType.COMPANION)); new ChooseAndExertCharactersEffect(action, gameState.getCurrentPlayerId(), 1, 1, CardType.COMPANION));
action.appendEffect( action.appendEffect(
new UnrespondableEffect() { new UnrespondableEffect() {
@Override @Override

View File

@@ -7,6 +7,7 @@ import com.gempukku.lotro.cards.modifiers.FreePeoplePlayerMayNotAssignCharacterM
import com.gempukku.lotro.cards.modifiers.conditions.AndCondition; import com.gempukku.lotro.cards.modifiers.conditions.AndCondition;
import com.gempukku.lotro.common.CardType; import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture; import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Race; import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.game.PhysicalCard; import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState; import com.gempukku.lotro.game.state.GameState;
@@ -57,17 +58,19 @@ public class Card7_200 extends AbstractMinion {
@Override @Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) { public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) {
final GameState gameState = game.getGameState();
if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING
&& (gameState.isNormalSkirmishes() || (gameState.isFierceSkirmishes() && game.getModifiersQuerying().hasKeyword(gameState, self, Keyword.FIERCE)))
&& PlayConditions.canSpot(game, Race.NAZGUL)) { && PlayConditions.canSpot(game, Race.NAZGUL)) {
final RequiredTriggerAction action = new RequiredTriggerAction(self); final RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendCost( action.appendCost(
new PlayoutDecisionEffect(game.getGameState().getCurrentPlayerId(), new PlayoutDecisionEffect(gameState.getCurrentPlayerId(),
new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion to be able to assign this minion?", new String[]{"Yes", "No"}) { new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion to be able to assign this minion?", new String[]{"Yes", "No"}) {
@Override @Override
protected void validDecisionMade(int index, String result) { protected void validDecisionMade(int index, String result) {
if (index == 0) { if (index == 0) {
action.appendCost( action.appendCost(
new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, CardType.COMPANION)); new ChooseAndExertCharactersEffect(action, gameState.getCurrentPlayerId(), 1, 1, CardType.COMPANION));
action.appendEffect( action.appendEffect(
new UnrespondableEffect() { new UnrespondableEffect() {
@Override @Override

View File

@@ -7,6 +7,7 @@ import com.gempukku.lotro.cards.modifiers.FreePeoplePlayerMayNotAssignCharacterM
import com.gempukku.lotro.cards.modifiers.conditions.AndCondition; import com.gempukku.lotro.cards.modifiers.conditions.AndCondition;
import com.gempukku.lotro.common.CardType; import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture; import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Race; import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.game.PhysicalCard; import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState; import com.gempukku.lotro.game.state.GameState;
@@ -57,17 +58,19 @@ public class Card7_201 extends AbstractMinion {
@Override @Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) { public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) {
final GameState gameState = game.getGameState();
if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING
&& (gameState.isNormalSkirmishes() || (gameState.isFierceSkirmishes() && game.getModifiersQuerying().hasKeyword(gameState, self, Keyword.FIERCE)))
&& PlayConditions.canSpot(game, Race.NAZGUL)) { && PlayConditions.canSpot(game, Race.NAZGUL)) {
final RequiredTriggerAction action = new RequiredTriggerAction(self); final RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendCost( action.appendCost(
new PlayoutDecisionEffect(game.getGameState().getCurrentPlayerId(), new PlayoutDecisionEffect(gameState.getCurrentPlayerId(),
new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion to be able to assign this minion?", new String[]{"Yes", "No"}) { new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion to be able to assign this minion?", new String[]{"Yes", "No"}) {
@Override @Override
protected void validDecisionMade(int index, String result) { protected void validDecisionMade(int index, String result) {
if (index == 0) { if (index == 0) {
action.appendCost( action.appendCost(
new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, CardType.COMPANION)); new ChooseAndExertCharactersEffect(action, gameState.getCurrentPlayerId(), 1, 1, CardType.COMPANION));
action.appendEffect( action.appendEffect(
new UnrespondableEffect() { new UnrespondableEffect() {
@Override @Override

View File

@@ -804,6 +804,10 @@ public class GameState {
return _fierceSkirmishes; return _fierceSkirmishes;
} }
public boolean isNormalSkirmishes() {
return !_fierceSkirmishes && !_extraSkirmishes;
}
private boolean isCardInPlayActive(PhysicalCard card) { private boolean isCardInPlayActive(PhysicalCard card) {
Side side = card.getBlueprint().getSide(); Side side = card.getBlueprint().getSide();
// Either it's not attached or attached to active card // Either it's not attached or attached to active card

View File

@@ -1,4 +1,7 @@
<pre style="font-size:80%"> <pre style="font-size:80%">
<b>12 Sep. 2012</b>
- "Morgul Regiment" and similar cards now trigger only during fierce assignment, only if the minion has Fierce.
<b>10 Sep. 2012</b> <b>10 Sep. 2012</b>
- "Balin Avenged" now correctly allows to play the ORC Orcs by removing the card from discard, as an additional cost. - "Balin Avenged" now correctly allows to play the ORC Orcs by removing the card from discard, as an additional cost.