- "Morgul Regiment" and similar cards now trigger only during fierce assignment, only if the minion has Fierce.
This commit is contained in:
@@ -7,10 +7,7 @@ import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonus
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.cards.modifiers.FreePeoplePlayerMayNotAssignCharacterModifier;
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import com.gempukku.lotro.cards.modifiers.FreePeoplePlayerMayNotAssignCharacterModifier;
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import com.gempukku.lotro.cards.modifiers.conditions.AndCondition;
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import com.gempukku.lotro.cards.modifiers.conditions.AndCondition;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.GameState;
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@@ -63,19 +60,21 @@ public class Card7_197 extends AbstractMinion {
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@Override
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) {
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public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) {
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final GameState gameState = game.getGameState();
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if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING
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if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING
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&& (gameState.isNormalSkirmishes() || (gameState.isFierceSkirmishes() && game.getModifiersQuerying().hasKeyword(gameState, self, Keyword.FIERCE)))
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&& PlayConditions.canSpot(game, Race.NAZGUL)) {
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&& PlayConditions.canSpot(game, Race.NAZGUL)) {
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final RequiredTriggerAction action = new RequiredTriggerAction(self);
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final RequiredTriggerAction action = new RequiredTriggerAction(self);
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final int count = Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Race.NAZGUL);
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final int count = Filters.countActive(gameState, game.getModifiersQuerying(), Race.NAZGUL);
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action.appendCost(
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action.appendCost(
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new PlayoutDecisionEffect(game.getGameState().getCurrentPlayerId(),
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new PlayoutDecisionEffect(gameState.getCurrentPlayerId(),
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new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion for each Nazgul you can spot (" + count + ") to be able to assign this minion?", new String[]{"Yes", "No"}) {
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new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion for each Nazgul you can spot (" + count + ") to be able to assign this minion?", new String[]{"Yes", "No"}) {
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@Override
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@Override
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protected void validDecisionMade(int index, String result) {
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protected void validDecisionMade(int index, String result) {
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if (index == 0) {
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if (index == 0) {
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for (int i = 0; i < count; i++)
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for (int i = 0; i < count; i++)
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action.appendCost(
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, CardType.COMPANION));
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new ChooseAndExertCharactersEffect(action, gameState.getCurrentPlayerId(), 1, 1, CardType.COMPANION));
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action.appendEffect(
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action.appendEffect(
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new UnrespondableEffect() {
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new UnrespondableEffect() {
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@Override
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@Override
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@@ -7,6 +7,7 @@ import com.gempukku.lotro.cards.modifiers.FreePeoplePlayerMayNotAssignCharacterM
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import com.gempukku.lotro.cards.modifiers.conditions.AndCondition;
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import com.gempukku.lotro.cards.modifiers.conditions.AndCondition;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.GameState;
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@@ -57,17 +58,19 @@ public class Card7_200 extends AbstractMinion {
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@Override
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) {
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public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) {
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final GameState gameState = game.getGameState();
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if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING
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if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING
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&& (gameState.isNormalSkirmishes() || (gameState.isFierceSkirmishes() && game.getModifiersQuerying().hasKeyword(gameState, self, Keyword.FIERCE)))
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&& PlayConditions.canSpot(game, Race.NAZGUL)) {
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&& PlayConditions.canSpot(game, Race.NAZGUL)) {
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final RequiredTriggerAction action = new RequiredTriggerAction(self);
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final RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendCost(
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action.appendCost(
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new PlayoutDecisionEffect(game.getGameState().getCurrentPlayerId(),
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new PlayoutDecisionEffect(gameState.getCurrentPlayerId(),
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new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion to be able to assign this minion?", new String[]{"Yes", "No"}) {
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new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion to be able to assign this minion?", new String[]{"Yes", "No"}) {
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@Override
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@Override
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protected void validDecisionMade(int index, String result) {
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protected void validDecisionMade(int index, String result) {
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if (index == 0) {
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if (index == 0) {
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action.appendCost(
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, CardType.COMPANION));
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new ChooseAndExertCharactersEffect(action, gameState.getCurrentPlayerId(), 1, 1, CardType.COMPANION));
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action.appendEffect(
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action.appendEffect(
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new UnrespondableEffect() {
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new UnrespondableEffect() {
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@Override
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@Override
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@@ -7,6 +7,7 @@ import com.gempukku.lotro.cards.modifiers.FreePeoplePlayerMayNotAssignCharacterM
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import com.gempukku.lotro.cards.modifiers.conditions.AndCondition;
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import com.gempukku.lotro.cards.modifiers.conditions.AndCondition;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.GameState;
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@@ -57,17 +58,19 @@ public class Card7_201 extends AbstractMinion {
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@Override
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) {
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public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) {
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final GameState gameState = game.getGameState();
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if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING
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if (effectResult.getType() == EffectResult.Type.FREE_PEOPLE_PLAYER_STARTS_ASSIGNING
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&& (gameState.isNormalSkirmishes() || (gameState.isFierceSkirmishes() && game.getModifiersQuerying().hasKeyword(gameState, self, Keyword.FIERCE)))
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&& PlayConditions.canSpot(game, Race.NAZGUL)) {
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&& PlayConditions.canSpot(game, Race.NAZGUL)) {
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final RequiredTriggerAction action = new RequiredTriggerAction(self);
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final RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendCost(
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action.appendCost(
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new PlayoutDecisionEffect(game.getGameState().getCurrentPlayerId(),
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new PlayoutDecisionEffect(gameState.getCurrentPlayerId(),
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new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion to be able to assign this minion?", new String[]{"Yes", "No"}) {
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new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion to be able to assign this minion?", new String[]{"Yes", "No"}) {
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@Override
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@Override
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protected void validDecisionMade(int index, String result) {
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protected void validDecisionMade(int index, String result) {
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if (index == 0) {
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if (index == 0) {
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action.appendCost(
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, CardType.COMPANION));
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new ChooseAndExertCharactersEffect(action, gameState.getCurrentPlayerId(), 1, 1, CardType.COMPANION));
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action.appendEffect(
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action.appendEffect(
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new UnrespondableEffect() {
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new UnrespondableEffect() {
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@Override
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@Override
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@@ -804,6 +804,10 @@ public class GameState {
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return _fierceSkirmishes;
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return _fierceSkirmishes;
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}
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}
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public boolean isNormalSkirmishes() {
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return !_fierceSkirmishes && !_extraSkirmishes;
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}
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private boolean isCardInPlayActive(PhysicalCard card) {
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private boolean isCardInPlayActive(PhysicalCard card) {
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Side side = card.getBlueprint().getSide();
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Side side = card.getBlueprint().getSide();
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// Either it's not attached or attached to active card
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// Either it's not attached or attached to active card
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@@ -1,4 +1,7 @@
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<pre style="font-size:80%">
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<pre style="font-size:80%">
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<b>12 Sep. 2012</b>
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- "Morgul Regiment" and similar cards now trigger only during fierce assignment, only if the minion has Fierce.
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<b>10 Sep. 2012</b>
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<b>10 Sep. 2012</b>
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- "Balin Avenged" now correctly allows to play the ORC Orcs by removing the card from discard, as an additional cost.
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- "Balin Avenged" now correctly allows to play the ORC Orcs by removing the card from discard, as an additional cost.
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