"Still Far Ahead" fixes.
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@@ -3,7 +3,7 @@ package com.gempukku.lotro.cards.set8.gollum;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfTurnModifierEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.common.Side;
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@@ -39,8 +39,8 @@ public class Card8_029 extends AbstractEvent {
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action.appendEffect(
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action.appendEffect(
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new PlaySiteEffect(action, playerId, null, game.getGameState().getCurrentSiteNumber() + 1));
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new PlaySiteEffect(action, playerId, null, game.getGameState().getCurrentSiteNumber() + 1));
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action.appendEffect(
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new AddUntilEndOfTurnModifierEffect(
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new TwilightCostModifier(self, Filters.siteNumber(game.getGameState().getCurrentSiteNumber() + 1), -1), game.getGameState().getCurrentPhase()));
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new TwilightCostModifier(self, Filters.siteNumber(game.getGameState().getCurrentSiteNumber() + 1), -1)));
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return action;
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return action;
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}
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}
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}
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}
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