From c5ea01d42b3f1f7415d84a01ff898b2e2656e9d5 Mon Sep 17 00:00:00 2001 From: PhallenCassidy Date: Fri, 8 Mar 2024 12:26:21 -0500 Subject: [PATCH] Adjusting game timers A step in the right direction towards game timers that reflect what players are looking for. These should be reviewed in the future once we've got some sort of metric. I suspect that, with the possible exception of the default decision timer, these times are still quite generous. --- .../src/main/java/com/gempukku/lotro/hall/GameTimer.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/hall/GameTimer.java b/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/hall/GameTimer.java index eb47d32fd..e325a6f89 100644 --- a/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/hall/GameTimer.java +++ b/gemp-lotr/gemp-lotr-server/src/main/java/com/gempukku/lotro/hall/GameTimer.java @@ -2,10 +2,10 @@ package com.gempukku.lotro.hall; public record GameTimer(boolean longGame, String name, int maxSecondsPerPlayer, int maxSecondsPerDecision) { - public static final GameTimer DEFAULT_TIMER = new GameTimer(false, "Default", 60 * 80, 60 * 5); - public static final GameTimer BLITZ_TIMER = new GameTimer(false, "Blitz!", 60 * 30, 60 * 5); - public static final GameTimer SLOW_TIMER = new GameTimer(false, "Slow", 60 * 120, 60 * 10); - public static final GameTimer GLACIAL_TIMER = new GameTimer(true, "Glacial", 60 * 60 * 24 * 3, 60 * 60 * 24); + public static final GameTimer DEFAULT_TIMER = new GameTimer(false, "Default", 60 * 45, 60 * 6); + public static final GameTimer BLITZ_TIMER = new GameTimer(false, "Blitz!", 60 * 25, 60 * 3); + public static final GameTimer SLOW_TIMER = new GameTimer(false, "Slow", 60 * 80, 60 * 10); + public static final GameTimer GLACIAL_TIMER = new GameTimer(true, "Glacial", 60 * 60 * 24, 60 * 60 * 24); // 5 minutes timeout, 40 minutes per game per player public static final GameTimer COMPETITIVE_TIMER = new GameTimer(false, "Competitive", 60 * 40, 60 * 5); public static final GameTimer CHAMPIONSHIP_TIMER = new GameTimer(false, "WC", 60 * 20, 60 * 10);