From c4a7ad86245cf5838a8f60a4625f4d7f2778c6b6 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Mon, 12 Dec 2011 11:43:10 +0000 Subject: [PATCH] "Dunlending Zealot" --- .../lotro/cards/set12/men/Card12_062.java | 37 +++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/men/Card12_062.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/men/Card12_062.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/men/Card12_062.java new file mode 100644 index 000000000..ef775ddc2 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set12/men/Card12_062.java @@ -0,0 +1,37 @@ +package com.gempukku.lotro.cards.set12.men; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.modifiers.ResistanceModifier; +import com.gempukku.lotro.cards.modifiers.conditions.LocationCondition; +import com.gempukku.lotro.cards.modifiers.evaluator.ConditionEvaluator; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.SpotCondition; + +/** + * Set: Black Rider + * Side: Shadow + * Culture: Men + * Twilight Cost: 3 + * Type: Minion • Man + * Strength: 8 + * Vitality: 2 + * Site: 4 + * Game Text: While this minion is exhausted, each unbound companion is resistance -1 (or -2 if the fellowship is at + * a battleground site). + */ +public class Card12_062 extends AbstractMinion { + public Card12_062() { + super(3, 8, 2, 4, Race.MAN, Culture.MEN, "Dunlending Zealot"); + } + + @Override + public Modifier getAlwaysOnModifier(PhysicalCard self) { + return new ResistanceModifier(self, Filters.unboundCompanion, new SpotCondition(self, Filters.exhausted), + new ConditionEvaluator(-1, -2, new LocationCondition(Keyword.BATTLEGROUND))); + } +}