Commenting out obsolete errata
This commit is contained in:
@@ -1,83 +1,83 @@
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{
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{
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51_311: {
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# 51_311: {
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cardInfo: {
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# cardInfo: {
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//Either a full URL, or a subpath for the PC image server
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# //Either a full URL, or a subpath for the PC image server
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imagePath: errata/51_311.jpg
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# imagePath: errata/51_311.jpg
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//If this is true, then all gameplay-related info outside this cardInfo definition
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# //If this is true, then all gameplay-related info outside this cardInfo definition
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// will be ignored and the java class loaded instead.
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# // will be ignored and the java class loaded instead.
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javaClass: false
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# javaClass: false
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//This instructs the blueprint generator to insert this card as an alt of the listed
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# //This instructs the blueprint generator to insert this card as an alt of the listed
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// parent blueprint. Can of course be ommitted if not an errata or promo.
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# // parent blueprint. Can of course be ommitted if not an errata or promo.
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parent: 1_311
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# parent: 1_311
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//This is the tree path to use within the alts structure on the parent.
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# //This is the tree path to use within the alts structure on the parent.
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// Can of course be ommitted if parent is null.
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# // Can of course be ommitted if parent is null.
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parentPath: errata/pc
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# parentPath: errata/pc
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//Versioning differentiates releases within a particular alt path, such as PC errata
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# //Versioning differentiates releases within a particular alt path, such as PC errata
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// version 1 vs version 2. PC version 2 will not conflict with, say, Decipher version 2.
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# // version 1 vs version 2. PC version 2 will not conflict with, say, Decipher version 2.
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//Top-level cards should always be version 0.
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# //Top-level cards should always be version 0.
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version: 1?
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# version: 1?
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collInfo: 1C311
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# collInfo: 1C311
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rarity: C
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# rarity: C
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setNum: "1"
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# setNum: "1"
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cardNum: 311
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# cardNum: 311
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// Standard, Masterwork, Tengwar, FullArt, etc. Top-level cards are always Standard.
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# // Standard, Masterwork, Tengwar, FullArt, etc. Top-level cards are always Standard.
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style: Standard
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# style: Standard
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}
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# }
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title: Sam
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# title: Sam
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subtitle: Son of Hamfast
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# subtitle: Son of Hamfast
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unique: true
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# unique: true
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culture: shire
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# culture: shire
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twilight: 2
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# twilight: 2
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type: companion
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# type: companion
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race: hobbit
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# race: hobbit
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strength: 3
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# strength: 3
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vitality: 4
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# vitality: 4
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resistance: 5
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# resistance: 5
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signet: aragorn
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# signet: aragorn
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effects: [
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# effects: [
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{
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# {
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type: activated
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# type: activated
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phase: fellowship
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# phase: fellowship
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cost: [
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# cost: [
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{
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# {
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type: exert
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# type: exert
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filter: self
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# filter: self
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}
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# }
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{
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# {
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type: exert
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# type: exert
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filter: choose(another,companion)
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# filter: choose(another,companion)
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}
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# }
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]
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# ]
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effect: {
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# effect: {
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type: removeBurdens
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# type: removeBurdens
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amount: 1
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# amount: 1
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}
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# }
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}
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# }
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{
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# {
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type: trigger
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# type: trigger
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optional: true
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# optional: true
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trigger: {
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# trigger: {
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type: killed
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# type: killed
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filter: name(Frodo),ring bearer
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# filter: name(Frodo),ring bearer
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}
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# }
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effect: {
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# effect: {
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type: makeSelfRingBearer
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# type: makeSelfRingBearer
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}
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# }
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}
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# }
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]
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# ]
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gametext: Fellowship: Exert Sam and another companion to remove a burden.<br>Response: If Frodo dies, make Sam the <b>Ring-bearer (resistance 5).</b>
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# gametext: Fellowship: Exert Sam and another companion to remove a burden.<br>Response: If Frodo dies, make Sam the <b>Ring-bearer (resistance 5).</b>
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lore: "'Oh, I've never held a girl's hand before. I... I think I might just have myself another ale.'"
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# lore: "'Oh, I've never held a girl's hand before. I... I think I might just have myself another ale.'"
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promotext: ""
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# promotext: ""
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alts: {
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# alts: {
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//These are just CardInfo objects
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# //These are just CardInfo objects
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promos: {
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# promos: {
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}
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# }
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//These are full card definitions, with redundant info that is the same as the original card ommitted
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# //These are full card definitions, with redundant info that is the same as the original card ommitted
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errata: {
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# errata: {
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}
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# }
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}
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# }
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}
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# }
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51_311: {
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51_311: {
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cardInfo: {
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cardInfo: {
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@@ -318,68 +318,68 @@
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}
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}
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}
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}
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71_316: {
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# 71_316: {
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cardInfo: {
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# cardInfo: {
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//Either a full URL, or a subpath for the PC image server
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# //Either a full URL, or a subpath for the PC image server
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imagePath: errata/LOTR-EN01E316.2_card.jpg
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# imagePath: errata/LOTR-EN01E316.2_card.jpg
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//If this is true, then all gameplay-related info outside this cardInfo definition
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# //If this is true, then all gameplay-related info outside this cardInfo definition
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// will be ignored and the java class loaded instead.
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# // will be ignored and the java class loaded instead.
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javaClass: false
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# javaClass: false
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//This instructs the blueprint generator to insert this card as an alt of the listed
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# //This instructs the blueprint generator to insert this card as an alt of the listed
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// parent blueprint. Can of course be ommitted if not an errata or promo.
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# // parent blueprint. Can of course be ommitted if not an errata or promo.
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parent: 1_316
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# parent: 1_316
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//This is the tree path to use within the alts structure on the parent.
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# //This is the tree path to use within the alts structure on the parent.
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// Can of course be ommitted if parent is null.
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# // Can of course be ommitted if parent is null.
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parentPath: errata/pc
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# parentPath: errata/pc
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//Versioning differentiates releases within a particular alt path, such as PC errata
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# //Versioning differentiates releases within a particular alt path, such as PC errata
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// version 1 vs version 2. PC version 2 will not conflict with, say, Decipher version 2.
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# // version 1 vs version 2. PC version 2 will not conflict with, say, Decipher version 2.
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//Top-level cards should always be version 0.
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# //Top-level cards should always be version 0.
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version: 2
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# version: 2
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collInfo: 1U316
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# collInfo: 1U316
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rarity: U
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# rarity: U
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setNum: "1"
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# setNum: "1"
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cardNum: 316
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# cardNum: 316
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// Standard, Masterwork, Tengwar, FullArt, etc. Top-level cards are always Standard.
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# // Standard, Masterwork, Tengwar, FullArt, etc. Top-level cards are always Standard.
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style: Standard
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# style: Standard
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}
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# }
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title: A Talent for Not Being Seen
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# title: A Talent for Not Being Seen
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unique: false
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# unique: false
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side: Free Peoples
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# side: Free Peoples
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culture: Shire
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# culture: Shire
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twilight: 0
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# twilight: 0
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type: Condition
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# type: Condition
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target: or(name(Merry),name(Pippin)),not(hasAttached(name(A Talent for Not Being Seen)))
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# target: or(name(Merry),name(Pippin)),not(hasAttached(name(A Talent for Not Being Seen)))
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keyword: [
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# keyword: [
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stealth
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# stealth
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]
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# ]
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effects: [
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# effects: [
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{
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# {
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type: ExtraCost
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# type: ExtraCost
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cost: {
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# cost: {
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type: exert
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# type: exert
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filter: choose(or(title(Merry),title(Pippin)))
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# filter: choose(or(title(Merry),title(Pippin)))
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}
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# }
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}
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# }
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{
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# {
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type: modifier
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# type: modifier
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modifier: {
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# modifier: {
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type: modifyCost
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# type: modifyCost
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filter: site
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# filter: site
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amount: -1
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# amount: -1
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}
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# }
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}
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# }
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]
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# ]
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gametext: <b>Stealth.</b> To play, exert Merry or Pippin. Bearer must be Merry or Pippin.<br>Each site's Shadow number is -1.
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# gametext: <b>Stealth.</b> To play, exert Merry or Pippin. Bearer must be Merry or Pippin.<br>Each site's Shadow number is -1.
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lore: With their small size, Hobbits use any hole to hide in, and their trail is difficult to detect.
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# lore: With their small size, Hobbits use any hole to hide in, and their trail is difficult to detect.
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promotext: ""
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# promotext: ""
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alts: {
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# alts: {
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//These are just CardInfo objects
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# //These are just CardInfo objects
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promos: {
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# promos: {
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}
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# }
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//These are full card definitions, with redundant info that is the same as the original card ommitted
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# //These are full card definitions, with redundant info that is the same as the original card ommitted
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errata: {
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# errata: {
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}
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# }
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}
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# }
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}
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# }
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}
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}
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