diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/isengard/Card2_046.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/isengard/Card2_046.java index 7e1d6bad6..f1b7d7598 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/isengard/Card2_046.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/isengard/Card2_046.java @@ -9,7 +9,6 @@ import com.gempukku.lotro.common.Culture; import com.gempukku.lotro.common.Keyword; import com.gempukku.lotro.common.Phase; import com.gempukku.lotro.common.Race; -import com.gempukku.lotro.filters.Filters; import com.gempukku.lotro.game.PhysicalCard; import com.gempukku.lotro.game.state.LotroGame; import com.gempukku.lotro.logic.actions.ActivateCardAction; @@ -40,7 +39,7 @@ public class Card2_046 extends AbstractMinion { if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 1) && PlayConditions.canExert(self, game, self) // There has to be playable Uruk-hai in discard pile - && Filters.filter(game.getGameState().getDiscard(playerId), game.getGameState(), game.getModifiersQuerying(), Race.URUK_HAI, Filters.playable(game)).size() > 0) { + && PlayConditions.canPlayFromDiscard(playerId, game, 1, Race.URUK_HAI)) { ActivateCardAction action = new ActivateCardAction(self); action.appendCost( new RemoveTwilightEffect(1)); diff --git a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java index 9be67048e..edfeb601f 100644 --- a/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java +++ b/gemp-lotr/gemp-lotr-logic/src/main/java/com/gempukku/lotro/game/state/GameState.java @@ -10,7 +10,7 @@ import com.gempukku.lotro.logic.timing.GameStats; import java.util.*; public class GameState { - private static final int LAST_MESSAGE_STORED_COUNT = 10; + private static final int LAST_MESSAGE_STORED_COUNT = 15; private PlayerOrder _playerOrder; private Map> _adventureDecks = new HashMap>();