diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set19/gollum/Card19_010.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set19/gollum/Card19_010.java new file mode 100644 index 000000000..2cb9b4098 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set19/gollum/Card19_010.java @@ -0,0 +1,50 @@ +package com.gempukku.lotro.cards.set19.gollum; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.modifiers.evaluator.ForEachThreatEvaluator; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.effects.AddThreatsEffect; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Ages End + * Side: Shadow + * Culture: Gollum + * Twilight Cost: 2 + * Type: Minion + * Strength: 5 + * Vitality: 4 + * Site: 3 + * Game Text: Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add + * a threat. + */ +public class Card19_010 extends AbstractMinion { + public Card19_010() { + super(2, 5, 4, 3, null, Culture.GOLLUM, "Gollum", true); + } + + @Override + public Modifier getAlwaysOnModifier(PhysicalCard self) { + return new StrengthModifier(self, self, null, new ForEachThreatEvaluator()); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.winsSkirmish(game, effectResult, self)) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendEffect( + new AddThreatsEffect(playerId, self, 1)); + return Collections.singletonList(action); + } + return null; + } +}