diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/isengard/Card4_175.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/isengard/Card4_175.java new file mode 100644 index 000000000..32bd7baf1 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/isengard/Card4_175.java @@ -0,0 +1,62 @@ +package com.gempukku.lotro.cards.set4.isengard; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.cards.effects.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.cards.modifiers.StrengthModifier; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; + +/** + * Set: The Two Towers + * Side: Shadow + * Culture: Isengard + * Twilight Cost: 1 + * Type: Event + * Game Text: Skirmish: Exert an Uruk-hai who is not assigned to a skirmish to make another Uruk-hai strength +3. + */ +public class Card4_175 extends AbstractEvent { + public Card4_175() { + super(Side.SHADOW, Culture.ISENGARD, "Still They Came", Phase.SKIRMISH); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + return super.checkPlayRequirements(playerId, game, self, twilightModifier) + && PlayConditions.canExert(self, game, Filters.race(Race.URUK_HAI), Filters.notAssignedToSkirmish()); + } + + @Override + public int getTwilightCost() { + return 1; + } + + @Override + public PlayEventAction getPlayCardAction(final String playerId, LotroGame game, final PhysicalCard self, int twilightModifier) { + final PlayEventAction action = new PlayEventAction(self); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.race(Race.URUK_HAI), Filters.notAssignedToSkirmish()) { + @Override + protected void forEachCardExertedCallback(PhysicalCard character) { + action.appendEffect( + new ChooseActiveCardEffect(self, playerId, "Choose Uruk-hai", Filters.not(Filters.sameCard(character)), Filters.race(Race.URUK_HAI)) { + @Override + protected void cardSelected(PhysicalCard card) { + action.insertEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, Filters.sameCard(card), 3), Phase.SKIRMISH)); + } + }); + } + }); + return action; + } +}