"Strength in Shadows"
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package com.gempukku.lotro.cards.set11.orc;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.cards.modifiers.evaluator.CardMatchesEvaluator;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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/**
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* Set: Shadows
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* Side: Shadow
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* Culture: Orc
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* Twilight Cost: 1
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* Type: Event • Skirmish
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* Game Text: Make an [ORC] minion strength +2 (or +4 if it is a lurker).
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*/
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public class Card11_140 extends AbstractEvent {
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public Card11_140() {
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super(Side.SHADOW, 1, Culture.ORC, "Strength in Shadows", Phase.SKIRMISH);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, new CardMatchesEvaluator(2, 4, Keyword.LURKER), Culture.ORC, CardType.MINION));
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return action;
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}
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}
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