diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set3/dwarven/Card3_007.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set3/dwarven/Card3_007.java new file mode 100644 index 000000000..86ee68480 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set3/dwarven/Card3_007.java @@ -0,0 +1,66 @@ +package com.gempukku.lotro.cards.set3.dwarven; + +import com.gempukku.lotro.cards.AbstractCompanion; +import com.gempukku.lotro.cards.effects.ChooseAndDiscardCardsFromHandEffect; +import com.gempukku.lotro.cards.effects.PreventEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.common.Signet; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.effects.WoundCharacterEffect; +import com.gempukku.lotro.logic.timing.Action; +import com.gempukku.lotro.logic.timing.Effect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collection; +import java.util.Collections; +import java.util.List; + +/** + * Set: Realms of Elf-lords + * Side: Free + * Culture: Elven + * Twilight Cost: 2 + * Type: Companion • Elf + * Strength: 6 + * Vitality: 3 + * Resistance: 6 + * Signet: Frodo + * Game Text: Ranger. Response: If the Ring-bearer is about to take a wound, discard 3 cards from hand to prevent + * that wound. + */ +public class Card3_007 extends AbstractCompanion { + public Card3_007() { + super(2, 6, 3, Culture.ELVEN, Race.ELF, Signet.FRODO, "Arwen", true); + addKeyword(Keyword.RANGER); + } + + @Override + public List getOptionalBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) { + if (effect.getType() == EffectResult.Type.WOUND + && game.getGameState().getHand(playerId).size() >= 3) { + final WoundCharacterEffect woundEffect = (WoundCharacterEffect) effect; + Collection woundedCharacters = woundEffect.getCardsToBeAffected(game); + if (Filters.filter(woundedCharacters, game.getGameState(), game.getModifiersQuerying(), Filters.keyword(Keyword.RING_BEARER)).size() > 0) { + final ActivateCardAction action = new ActivateCardAction(self, Keyword.RESPONSE); + action.appendCost( + new ChooseAndDiscardCardsFromHandEffect(action, playerId, 3)); + action.appendEffect( + new ChooseActiveCardEffect(playerId, "Choose character to prevent wound", Filters.in(woundedCharacters), Filters.keyword(Keyword.RING_BEARER)) { + @Override + protected void cardSelected(PhysicalCard card) { + action.insertEffect( + new PreventEffect(woundEffect, card)); + } + }); + return Collections.singletonList(action); + } + } + return null; + } +}