diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/raider/Card4_221.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/raider/Card4_221.java new file mode 100644 index 000000000..d018b546c --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/raider/Card4_221.java @@ -0,0 +1,52 @@ +package com.gempukku.lotro.cards.set4.raider; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.effects.RemoveTwilightEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Two Towers + * Side: Shadow + * Culture: Raider + * Twilight Cost: 3 + * Type: Minion • Man + * Strength: 8 + * Vitality: 2 + * Site: 4 + * Game Text: Southron. At the start of each skirmish involving this minion, you may remove (3) to wound a companion + * or ally he is skirmishing. + */ +public class Card4_221 extends AbstractMinion { + public Card4_221() { + super(3, 8, 2, 4, Race.MAN, Culture.RAIDER, "Desert Spearman"); + addKeyword(Keyword.SOUTHRON); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (effectResult.getType() == EffectResult.Type.START_OF_PHASE + && game.getGameState().getCurrentPhase() == Phase.SKIRMISH + && game.getGameState().getSkirmish().getShadowCharacters().contains(self) + && game.getGameState().getTwilightPool() >= 3) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendCost( + new RemoveTwilightEffect(3)); + action.appendEffect( + new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, Filters.inSkirmishAgainst(Filters.sameCard(self)))); + return Collections.singletonList(action); + } + return null; + } +}