diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/wraith/Card10_053.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/wraith/Card10_053.java new file mode 100644 index 000000000..98c65ec28 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set10/wraith/Card10_053.java @@ -0,0 +1,47 @@ +package com.gempukku.lotro.cards.set10.wraith; + +import com.gempukku.lotro.cards.AbstractPermanent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromHandEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.AddTwilightEffect; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Mount Doom + * Side: Shadow + * Culture: Wraith + * Twilight Cost: 1 + * Type: Condition • Support Area + * Game Text: Shadow: Exert a Nazgul and play a [WRAITH] minion to add (1) (or (2) if you have initiative). + */ +public class Card10_053 extends AbstractPermanent { + public Card10_053() { + super(Side.SHADOW, 1, CardType.CONDITION, Culture.WRAITH, Zone.SUPPORT, "Black Marshal"); + } + + @Override + protected List getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) { + if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0) + && PlayConditions.canExert(self, game, Race.NAZGUL) + && PlayConditions.canPlayFromHand(playerId, game, Culture.WRAITH, CardType.MINION)) { + ActivateCardAction action = new ActivateCardAction(self); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Race.NAZGUL)); + action.appendCost( + new ChooseAndPlayCardFromHandEffect(playerId, game.getGameState().getHand(playerId), Culture.WRAITH, CardType.MINION)); + int count = PlayConditions.hasInitiative(game, Side.SHADOW) ? 2 : 1; + action.appendEffect( + new AddTwilightEffect(self, count)); + return Collections.singletonList(action); + } + return null; + } +}