"Undaunted"
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package com.gempukku.lotro.cards.set7.gandalf;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.ForEachTwilightTokenYouSpotEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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/**
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* Set: The Return of the King
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* Side: Free
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* Culture: Gandalf
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* Twilight Cost: 2
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* Type: Event • Skirmish
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* Game Text: Exert Gandalf to make him strength +1 for each twilight token you spot (limit +8).
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*/
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public class Card7_051 extends AbstractEvent {
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public Card7_051() {
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super(Side.FREE_PEOPLE, 2, Culture.GANDALF, "Undaunted", Phase.SKIRMISH);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canExert(self, game, Filters.name("Gandalf"));
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}
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@Override
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public PlayEventAction getPlayCardAction(final String playerId, LotroGame game, final PhysicalCard self, final int twilightModifier) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.name("Gandalf")));
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action.appendEffect(
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new ForEachTwilightTokenYouSpotEffect(playerId) {
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@Override
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protected void twilightTokensSpotted(int twilightTokens) {
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action.insertEffect(
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new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, twilightTokens, Filters.name("Gandalf")));
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}
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});
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return action;
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}
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}
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