diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gollum/Card7_064.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gollum/Card7_064.java new file mode 100644 index 000000000..0ea7466b0 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/gollum/Card7_064.java @@ -0,0 +1,42 @@ +package com.gempukku.lotro.cards.set7.gollum; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.cards.effects.ForEachYouSpotEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; + +/** + * Set: The Return of the King + * Side: Free + * Culture: Gollum + * Twilight Cost: 1 + * Type: Event • Skirmish + * Game Text: Make Smeagol strength +1 for each [GOLLUM] card you spot. + */ +public class Card7_064 extends AbstractEvent { + public Card7_064() { + super(Side.FREE_PEOPLE, 1, Culture.GOLLUM, "Nasty", Phase.SKIRMISH); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier) { + final PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ForEachYouSpotEffect(playerId, Culture.GOLLUM) { + @Override + protected void spottedCards(int spotCount) { + action.insertEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, Filters.smeagol, spotCount), Phase.SKIRMISH)); + } + }); + return action; + } +}