diff --git a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html index 6f74131c1..b010c719e 100644 --- a/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html +++ b/gemp-lotr/gemp-lotr-async/src/main/web/includes/changeLog.html @@ -4,6 +4,7 @@ - "Galadriel, White Lady of Lorien" no longer requires to exert another elf. - "Long Knives of Legolas", "Legacy of Elbereth" and "Lights of Caras Galadhon" in 2nd edition will now have correct images. +- "Shire-songs" should no longer cause an error and cancel the game. 10 Mar. 2013 - Free people cards should no longer allow playing shadow cards and vice-versa. diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/shire/Card20_411.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/shire/Card20_411.java index 6428a7c62..0162144f2 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/shire/Card20_411.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/shire/Card20_411.java @@ -2,8 +2,8 @@ package com.gempukku.lotro.cards.set20.shire; import com.gempukku.lotro.cards.AbstractAttachable; import com.gempukku.lotro.cards.PlayConditions; -import com.gempukku.lotro.cards.effects.SelfExertEffect; import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect; import com.gempukku.lotro.cards.modifiers.VitalityModifier; import com.gempukku.lotro.cards.modifiers.evaluator.CountSpottableEvaluator; import com.gempukku.lotro.common.*; @@ -48,7 +48,7 @@ public class Card20_411 extends AbstractAttachable { && PlayConditions.canExert(self, game, 2, Filters.hasAttached(self))) { ActivateCardAction action = new ActivateCardAction(self); action.appendCost( - new SelfExertEffect(action, self)); + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, 2, Filters.hasAttached(self))); action.appendEffect( new ChooseAndAddUntilEOPStrengthBonusEffect( action, self, playerId,