From afebd371a152ec8eb0ee7e25dc48c0664da92ba5 Mon Sep 17 00:00:00 2001 From: marcins78 Date: Mon, 7 Jan 2013 16:54:35 +0000 Subject: [PATCH] "Silinde", "Mirkwood Escort" --- .../lotro/cards/set20/elven/Card20_104.java | 47 +++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/elven/Card20_104.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/elven/Card20_104.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/elven/Card20_104.java new file mode 100644 index 000000000..e2503238f --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/elven/Card20_104.java @@ -0,0 +1,47 @@ +package com.gempukku.lotro.cards.set20.elven; + +import com.gempukku.lotro.cards.AbstractAlly; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.SelfExertEffect; +import com.gempukku.lotro.cards.effects.choose.ChooseAndPreventCardEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.RequiredTriggerAction; +import com.gempukku.lotro.logic.effects.WoundCharactersEffect; +import com.gempukku.lotro.logic.timing.Effect; + +import java.util.Collections; +import java.util.List; + +/** + * 2 + * •Silinde, Mirkwood Escort + * Elven Ally • Elf • Rivendell + * 5 2 + * If an exhausted Elf is about to take a wound, exert Silinde to prevent that wound. + */ +public class Card20_104 extends AbstractAlly { + public Card20_104() { + super(2, null, 0, 5, 2, Race.ELF, Culture.ELVEN, "Silinde", "Mirkwood Escort", true); + addKeyword(Keyword.RIVENDELL); + } + + @Override + public List getRequiredBeforeTriggers(LotroGame game, Effect effect, PhysicalCard self) { + if (TriggerConditions.isGettingWounded(effect, game, Race.ELF, Filters.exhausted) + && PlayConditions.canSelfExert(self, game)) { + RequiredTriggerAction action = new RequiredTriggerAction(self); + action.appendCost( + new SelfExertEffect(action, self)); + action.appendEffect( + new ChooseAndPreventCardEffect(self, (WoundCharactersEffect) effect, self.getOwner(), "Choose Elf to prevent wound to", Race.ELF, Filters.exhausted)); + return Collections.singletonList(action); + } + return null; + } +}