diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/gondor/Card4_124.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/gondor/Card4_124.java new file mode 100644 index 000000000..286e72ffc --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/gondor/Card4_124.java @@ -0,0 +1,70 @@ +package com.gempukku.lotro.cards.set4.gondor; + +import com.gempukku.lotro.cards.AbstractPermanent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.cards.effects.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.cards.modifiers.StrengthModifier; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filter; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.ActivateCardAction; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.timing.Action; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Two Towers + * Side: Free + * Culture: Gondor + * Twilight Cost: 2 + * Type: Condition + * Game Text: Plays to your support area. Skirmish: Exert an unbound [GONDOR] Man to make a [ROHAN] companion + * strength +2, or exert a [ROHAN] companion to make an unbound [GONDOR] Man strength +2. + */ +public class Card4_124 extends AbstractPermanent { + public Card4_124() { + super(Side.FREE_PEOPLE, 2, CardType.CONDITION, Culture.GONDOR, Zone.SUPPORT, "Help in Doubt and Need"); + } + + @Override + protected List getExtraPhaseActions(final String playerId, LotroGame game, final PhysicalCard self) { + if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self) + && PlayConditions.canExert(self, game.getGameState(), game.getModifiersQuerying(), + Filters.or( + Filters.and(Filters.culture(Culture.GONDOR), Filters.unboundCompanion()), + Filters.and(Filters.culture(Culture.ROHAN), Filters.type(CardType.COMPANION))))) { + final ActivateCardAction action = new ActivateCardAction(self, Keyword.SKIRMISH); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.or( + Filters.and(Filters.culture(Culture.GONDOR), Filters.unboundCompanion()), + Filters.and(Filters.culture(Culture.ROHAN), Filters.type(CardType.COMPANION)))) { + @Override + protected void forEachCardExertedCallback(PhysicalCard character) { + Culture culture = character.getBlueprint().getCulture(); + Filter filter; + if (culture == Culture.GONDOR) + filter = Filters.and(Filters.culture(Culture.ROHAN), Filters.type(CardType.COMPANION)); + else + filter = Filters.and(Filters.culture(Culture.GONDOR), Filters.unboundCompanion()); + + action.appendEffect( + new ChooseActiveCardEffect(self, playerId, "Choose companion", filter) { + @Override + protected void cardSelected(PhysicalCard card) { + action.insertEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, Filters.sameCard(card), 2), Phase.SKIRMISH)); + } + }); + } + }); + return Collections.singletonList(action); + } + return null; + } +}