From ad9e2dd62b337664b0cb14b866f7353078cc2517 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Wed, 5 Oct 2011 15:01:14 +0000 Subject: [PATCH] "Burn Every Village" --- .../lotro/cards/set4/dunland/Card4_005.java | 49 +++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/dunland/Card4_005.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/dunland/Card4_005.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/dunland/Card4_005.java new file mode 100644 index 000000000..215051cbe --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/dunland/Card4_005.java @@ -0,0 +1,49 @@ +package com.gempukku.lotro.cards.set4.dunland; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.cards.modifiers.StrengthModifier; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; + +/** + * Set: The Two Towers + * Side: Shadow + * Culture: Dunland + * Twilight Cost: 0 + * Type: Event + * Game Text: Skirmish: Make a [DUNLAND] Man strength +2 (or +4 if you control a site). + */ +public class Card4_005 extends AbstractEvent { + public Card4_005() { + super(Side.SHADOW, Culture.DUNLAND, "Burn Every Village", Phase.SKIRMISH); + } + + @Override + public int getTwilightCost() { + return 0; + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier) { + final PlayEventAction action = new PlayEventAction(self); + final int bonus = (Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Filters.siteControlled(playerId)) > 0) ? 4 : 2; + action.appendEffect( + new ChooseActiveCardEffect(self, playerId, "Choose DUNLAND Man", Filters.culture(Culture.DUNLAND), Filters.race(Race.MAN)) { + @Override + protected void cardSelected(PhysicalCard card) { + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, Filters.sameCard(card), bonus), Phase.SKIRMISH)); + } + }); + return action; + } +}