diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/site/Card13_188.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/site/Card13_188.java new file mode 100644 index 000000000..9e904e46f --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set13/site/Card13_188.java @@ -0,0 +1,50 @@ +package com.gempukku.lotro.cards.set13.site; + +import com.gempukku.lotro.cards.AbstractNewSite; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.AddBurdenEffect; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.PlayOrder; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: Bloodlines + * Twilight Cost: 0 + * Type: Site + * Game Text: Dwelling. When the fellowship moves to this site, the first Shadow player may discard 2 cards from hand + * to add a burden. + */ +public class Card13_188 extends AbstractNewSite { + public Card13_188() { + super("Courtyard Parapet", 0, Direction.LEFT); + addKeyword(Keyword.DWELLING); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + final PlayOrder playerOrder = game.getGameState().getPlayerOrder().getCounterClockwisePlayOrder(game.getGameState().getCurrentPlayerId(), false); + // Skipping FP player + playerOrder.getNextPlayer(); + String firstShadow = playerOrder.getNextPlayer(); + if (TriggerConditions.movesTo(game, effectResult, self) + && playerId.equals(firstShadow) + && PlayConditions.canDiscardFromHand(game, playerId, 2, Filters.any)) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendCost( + new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 2)); + action.appendEffect( + new AddBurdenEffect(self, 1)); + return Collections.singletonList(action); + } + return null; + } +}