From a5e9032d4488f651bb3fa7fea85f392841f90ebd Mon Sep 17 00:00:00 2001 From: "marcin.sciesinski" Date: Wed, 14 Aug 2019 03:23:49 -0700 Subject: [PATCH] "Treachery Runs Deep" should now be playable when companion is wounded --- .../com/gempukku/lotro/cards/set40/isengard/Card40_143.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set40/isengard/Card40_143.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set40/isengard/Card40_143.java index a38d4f717..4d720db35 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set40/isengard/Card40_143.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set40/isengard/Card40_143.java @@ -1,5 +1,6 @@ package com.gempukku.lotro.cards.set40.isengard; +import com.gempukku.lotro.common.CardType; import com.gempukku.lotro.common.Culture; import com.gempukku.lotro.common.Side; import com.gempukku.lotro.filters.Filters; @@ -36,7 +37,7 @@ public class Card40_143 extends AbstractResponseEvent { @Override public List getOptionalInHandAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { - if (TriggerConditions.forEachWounded(game, effectResult, self) + if (TriggerConditions.forEachWounded(game, effectResult, CardType.COMPANION) && PlayConditions.canExert(self, game, Filters.saruman) && PlayUtils.checkPlayRequirements(game, self, Filters.any, 0, 0, false, false)) { WoundResult woundResult = (WoundResult) effectResult;