diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/gandalf/Card4_098.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/gandalf/Card4_098.java new file mode 100644 index 000000000..973b18a8d --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set4/gandalf/Card4_098.java @@ -0,0 +1,58 @@ +package com.gempukku.lotro.cards.set4.gandalf; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.ChooseAndExertCharactersEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filter; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.GameState; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.WoundCharactersEffect; +import com.gempukku.lotro.logic.modifiers.ModifiersQuerying; + +/** + * Set: The Two Towers + * Side: Free + * Culture: Gandalf + * Twilight Cost: 3 + * Type: Event + * Game Text: Spell. Maneuver: Exert Gandalf to wound each minion who has strength of 6 or less. + */ +public class Card4_098 extends AbstractEvent { + public Card4_098() { + super(Side.FREE_PEOPLE, Culture.GANDALF, "Mithrandir, Mithrandir!", Phase.MANEUVER); + addKeyword(Keyword.SPELL); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + return super.checkPlayRequirements(playerId, game, self, twilightModifier) + && PlayConditions.canExert(self, game.getGameState(), game.getModifiersQuerying(), Filters.name("Gandalf")); + } + + @Override + public int getTwilightCost() { + return 3; + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + PlayEventAction action = new PlayEventAction(self); + action.appendCost( + new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.name("Gandalf"))); + action.appendEffect( + new WoundCharactersEffect(self, + Filters.and( + Filters.type(CardType.MINION), + new Filter() { + @Override + public boolean accepts(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard physicalCard) { + return modifiersQuerying.getStrength(gameState, physicalCard) <= 6; + } + }))); + return action; + } +}