"Crippling Arrows"
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package com.gempukku.lotro.cards.set20.elven;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.modifiers.RemoveKeywordModifier;
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import com.gempukku.lotro.logic.timing.UnrespondableEffect;
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import java.util.Collection;
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/**
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* 2
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* Crippling Arrows
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* Elven Event • Maneuver
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* Each wounded minion is prevented from being fierce until the regroup phase.
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*/
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public class Card20_079 extends AbstractEvent {
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public Card20_079() {
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super(Side.FREE_PEOPLE, 2, Culture.ELVEN, "Crippling Arrows", Phase.MANEUVER);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new UnrespondableEffect() {
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@Override
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protected void doPlayEffect(LotroGame game) {
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Collection<PhysicalCard> woundedMinions = Filters.filterActive(game.getGameState(), game.getModifiersQuerying(), CardType.MINION, Filters.wounded);
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action.appendEffect(
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new AddUntilStartOfPhaseModifierEffect(
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new RemoveKeywordModifier(self, Filters.in(woundedMinions), Keyword.FIERCE), Phase.REGROUP));
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}
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});
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return action;
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}
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}
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