diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set40/gandalf/Card40_064.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set40/gandalf/Card40_064.java index 1ea42bb5d..dc1e3b061 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set40/gandalf/Card40_064.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set40/gandalf/Card40_064.java @@ -1,11 +1,5 @@ package com.gempukku.lotro.cards.set40.gandalf; -import com.gempukku.lotro.logic.cardtype.AbstractEvent; -import com.gempukku.lotro.logic.timing.TriggerConditions; -import com.gempukku.lotro.logic.actions.PlayEventAction; -import com.gempukku.lotro.logic.effects.AddUntilEndOfPhaseActionProxyEffect; -import com.gempukku.lotro.logic.effects.OptionalEffect; -import com.gempukku.lotro.logic.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect; import com.gempukku.lotro.common.Culture; import com.gempukku.lotro.common.Phase; import com.gempukku.lotro.common.Side; @@ -14,8 +8,14 @@ import com.gempukku.lotro.game.AbstractActionProxy; import com.gempukku.lotro.game.PhysicalCard; import com.gempukku.lotro.game.state.LotroGame; import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.actions.PlayEventAction; +import com.gempukku.lotro.logic.cardtype.AbstractEvent; +import com.gempukku.lotro.logic.effects.AddUntilEndOfPhaseActionProxyEffect; import com.gempukku.lotro.logic.effects.DrawCardsEffect; +import com.gempukku.lotro.logic.effects.OptionalEffect; +import com.gempukku.lotro.logic.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect; import com.gempukku.lotro.logic.timing.EffectResult; +import com.gempukku.lotro.logic.timing.TriggerConditions; import java.util.Collections; import java.util.List; @@ -51,6 +51,7 @@ public class Card40_064 extends AbstractEvent{ if (TriggerConditions.winsSkirmish(game, effectResult, selectedCharacter) && playerId.equals(selectedCharacter.getOwner())) { OptionalTriggerAction action = new OptionalTriggerAction(self); + action.setVirtualCardAction(true); action.appendEffect( new OptionalEffect(action, playerId, new DrawCardsEffect(action, playerId, 2)));