From 9e0f87a2a70de7cca7f2aea479ec129d604da798 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Tue, 6 Mar 2012 16:36:05 +0000 Subject: [PATCH] "Trusted Promise" --- .../lotro/cards/set18/gollum/Card18_037.java | 38 +++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/gollum/Card18_037.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/gollum/Card18_037.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/gollum/Card18_037.java new file mode 100644 index 000000000..6cd2fef3f --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set18/gollum/Card18_037.java @@ -0,0 +1,38 @@ +package com.gempukku.lotro.cards.set18.gollum; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.OptionalEffect; +import com.gempukku.lotro.cards.effects.ReinforceTokenEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.common.Token; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.effects.DrawCardsEffect; + +/** + * Set: Treachery & Deceit + * Side: Free + * Culture: Gollum + * Twilight Cost: 0 + * Type: Event • Skirmish + * Game Text: Reinforce a [GOLLUM] token. Each Shadow player may draw a card. + */ +public class Card18_037 extends AbstractEvent { + public Card18_037() { + super(Side.FREE_PEOPLE, 0, Culture.GOLLUM, "Trusted Promise", Phase.SKIRMISH); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ReinforceTokenEffect(self, playerId, Token.GOLLUM)); + action.appendEffect( + new OptionalEffect(action, playerId, + new DrawCardsEffect(action, playerId, 1))); + return action; + } +}