"Arrows of the North"
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package com.gempukku.lotro.cards.set20.gondor;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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/**
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* 3
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* Arrows of the North
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* Gondor Event • Archery
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* Exert 2 [Gondor] rangers to wound each roaming minion.
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*/
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public class Card20_180 extends AbstractEvent {
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public Card20_180() {
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super(Side.FREE_PEOPLE, 3, Culture.GONDOR, "Arrows of the North", Phase.ARCHERY);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canExert(self, game, 1, 2, Culture.GONDOR, Keyword.RANGER);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 2, 2, 1, Culture.GONDOR, Keyword.RANGER));
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action.appendEffect(
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new WoundCharactersEffect(self, CardType.MINION, Keyword.ROAMING));
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return action;
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}
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}
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