From 9c6a7d9a0571fdf7c16f77f6c6770db5e8ebcd37 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Sun, 30 Oct 2011 02:38:01 +0000 Subject: [PATCH] - "Hrethel" now can be used only when skirmishing a wounded minion. --- .../java/com/gempukku/lotro/cards/set6/rohan/Card6_095.java | 3 ++- .../gemp-lotr-web/src/main/webapp/includes/changeLog.html | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/rohan/Card6_095.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/rohan/Card6_095.java index e1b013e06..e020d21b1 100644 --- a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/rohan/Card6_095.java +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set6/rohan/Card6_095.java @@ -44,7 +44,8 @@ public class Card6_095 extends AbstractCompanion { @Override protected List getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) { - if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self)) { + if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self) + && Filters.inSkirmishAgainst(CardType.MINION, Filters.wounded).accepts(game.getGameState(), game.getModifiersQuerying(), self)) { ActivateCardAction action = new ActivateCardAction(self); action.appendCost( new ChooseAndHealCharactersEffect(action, playerId, 1, 1, CardType.MINION, Filters.inSkirmishAgainst(self))); diff --git a/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html b/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html index 7ef213d47..1d6bc68be 100644 --- a/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html +++ b/gemp-lotr/gemp-lotr-web/src/main/webapp/includes/changeLog.html @@ -2,7 +2,7 @@ 29 Oct. 2011 - Added Game History tab allowing to watch your old games. - "Nan Curunir" now correctly allows to prevent damage only to mounted minions and does not crash the game when used. - +- "Hrethel" now can be used only when skirmishing a wounded minion. 27 Oct. 2011 - "Wizard Staff" is no longer considered an artifact by the game, it's just a mere possession.