"No Ordinary Storm"

This commit is contained in:
marcins78@gmail.com
2011-08-30 15:52:18 +00:00
parent 3253287358
commit 9bef64f148
2 changed files with 64 additions and 1 deletions

View File

@@ -40,7 +40,7 @@ public class Card1_122 extends AbstractLotroCardBlueprint {
@Override @Override
public List<? extends Action> getPlayableWhenActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { public List<? extends Action> getPlayableWhenActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (PlayConditions.played(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.keyword(Keyword.URUK_HAI)) if (PlayConditions.played(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.and(Filters.keyword(Keyword.URUK_HAI), Filters.owner(playerId)))
&& PlayConditions.canPlayShadowCardDuringPhase(game.getGameState(), game.getModifiersQuerying(), null, self)) { && PlayConditions.canPlayShadowCardDuringPhase(game.getGameState(), game.getModifiersQuerying(), null, self)) {
final PlayEventAction action = new PlayEventAction(self); final PlayEventAction action = new PlayEventAction(self);
String playedCardName = ((PlayCardResult) effectResult).getPlayedCard().getBlueprint().getName(); String playedCardName = ((PlayCardResult) effectResult).getPlayedCard().getBlueprint().getName();

View File

@@ -0,0 +1,63 @@
package com.gempukku.lotro.cards.set1.isengard;
import com.gempukku.lotro.cards.AbstractLotroCardBlueprint;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayPermanentAction;
import com.gempukku.lotro.cards.effects.ExertCharacterEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.CostToEffectAction;
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: The Fellowship of the Ring
* Side: Shadow
* Culture: Isengard
* Twilight Cost: 1
* Type: Condition
* Game Text: Plays to your support area. Each time you play a weather condition, exert a [GANDALF] companion or [GANDALF] ally.
*/
public class Card1_130 extends AbstractLotroCardBlueprint {
public Card1_130() {
super(Side.SHADOW, CardType.CONDITION, Culture.ISENGARD, "No Ordinary Storm", "1_130");
}
@Override
public int getTwilightCost() {
return 1;
}
@Override
public List<? extends Action> getPlayablePhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canPlayShadowCardDuringPhase(game.getGameState(), game.getModifiersQuerying(), Phase.SHADOW, self)) {
PlayPermanentAction action = new PlayPermanentAction(self, Zone.SHADOW_SUPPORT);
return Collections.singletonList(action);
}
return null;
}
@Override
public List<? extends Action> getRequiredWhenActions(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (PlayConditions.played(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.and(Filters.keyword(Keyword.WEATHER), Filters.type(CardType.CONDITION), Filters.owner(self.getOwner())))) {
final CostToEffectAction action = new CostToEffectAction(self, "Exert a GANDALF companion or GANDALF ally");
action.addEffect(
new ChooseActiveCardEffect(self.getOwner(), "Choose GANDALF companion or GANDALF ally", Filters.culture(Culture.GANDALF), Filters.or(Filters.type(CardType.COMPANION), Filters.type(CardType.ALLY))) {
@Override
protected void cardSelected(LotroGame game, PhysicalCard gandalfCharacter) {
action.addEffect(new ExertCharacterEffect(gandalfCharacter));
}
}
);
return Collections.singletonList(action);
}
return null;
}
}