From 9b52f77cc67f5c1366d4c87ac6fcd9778a80f83d Mon Sep 17 00:00:00 2001 From: marcins78 Date: Wed, 13 Feb 2013 12:39:20 +0000 Subject: [PATCH] "Minas Tirith Balcony" --- .../lotro/cards/set20/site/Card20_448.java | 44 +++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/site/Card20_448.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/site/Card20_448.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/site/Card20_448.java new file mode 100644 index 000000000..77791956e --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/site/Card20_448.java @@ -0,0 +1,44 @@ +package com.gempukku.lotro.cards.set20.site; + +import com.gempukku.lotro.cards.AbstractSite; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.common.Block; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.GameUtils; +import com.gempukku.lotro.logic.actions.OptionalTriggerAction; +import com.gempukku.lotro.logic.effects.DrawCardsEffect; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Minas Tirith Balcony + * 6 3 + * Battleground. Sanctuary. + * When the fellowship moves to Minas Tirith Balcony, the Free Peoples player may spot Gandalf to draw a card for each threat. + */ +public class Card20_448 extends AbstractSite { + public Card20_448() { + super("Minas Tirith Balcony", Block.SECOND_ED, 6, 3, null); + addKeyword(Keyword.BATTLEGROUND); + addKeyword(Keyword.SANCTUARY); + } + + @Override + public List getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.movesTo(game, effectResult, self) + && GameUtils.isFP(game, playerId) + && PlayConditions.canSpot(game, Filters.gandalf)) { + OptionalTriggerAction action = new OptionalTriggerAction(self); + action.appendEffect( + new DrawCardsEffect(action, playerId, game.getGameState().getThreats())); + return Collections.singletonList(action); + } + return null; + } +}