- "Ulaire Cantea, Morgul Predator"'s trigger is now an optional one (power-level adjustment).

This commit is contained in:
marcins78
2013-03-13 12:18:42 +00:00
parent ba08008a91
commit 9aee98cd1c
2 changed files with 4 additions and 3 deletions

View File

@@ -11,6 +11,7 @@
- "Galadriel's Grove" should now allow to play Galadriel from deck. - "Galadriel's Grove" should now allow to play Galadriel from deck.
- "Troll of Morannon" has lost its prowess (Damage +1) (per card text). - "Troll of Morannon" has lost its prowess (Damage +1) (per card text).
- FP player wins now in Second Edition, when Shadow player reconciles during regroup on site 9. - FP player wins now in Second Edition, when Shadow player reconciles during regroup on site 9.
- "Ulaire Cantea, Morgul Predator"'s trigger is now an optional one (power-level adjustment).
<b>12 Mar. 2013</b> <b>12 Mar. 2013</b>
- "Flaming Brand" from set 20 should now correctly apply strength and damage bonus if bearer is skirmishing a Nazgul. - "Flaming Brand" from set 20 should now correctly apply strength and damage bonus if bearer is skirmishing a Nazgul.

View File

@@ -9,7 +9,7 @@ import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters; import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard; import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame; import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction; import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.timing.EffectResult; import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections; import java.util.Collections;
@@ -30,12 +30,12 @@ public class Card20_305 extends AbstractMinion {
} }
@Override @Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.startOfPhase(game, effectResult, Phase.SKIRMISH) if (TriggerConditions.startOfPhase(game, effectResult, Phase.SKIRMISH)
&& PlayConditions.isActive(game, self, Filters.inSkirmish) && PlayConditions.isActive(game, self, Filters.inSkirmish)
&& PlayConditions.canSelfExert(self, game) && PlayConditions.canSelfExert(self, game)
&& PlayConditions.canSpot(game, Filters.not(self), Race.NAZGUL)) { && PlayConditions.canSpot(game, Filters.not(self), Race.NAZGUL)) {
RequiredTriggerAction action = new RequiredTriggerAction(self); OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendCost( action.appendCost(
new SelfExertEffect(action, self)); new SelfExertEffect(action, self));
action.appendEffect( action.appendEffect(