diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/dunland/Card20_025.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/dunland/Card20_025.java new file mode 100644 index 000000000..2b5fbefd2 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set20/dunland/Card20_025.java @@ -0,0 +1,48 @@ +package com.gempukku.lotro.cards.set20.dunland; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.ExertCharactersEffect; +import com.gempukku.lotro.cards.effects.PreventableEffect; +import com.gempukku.lotro.common.*; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.SubAction; +import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect; +import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect; +import com.gempukku.lotro.logic.timing.Effect; + +/** + * 1 + * Plundered + * Dunland Event • Skirmish + * Discard a possession borne by a companion skirmishing a [Dunland] Man. The Free Peoples player may exert + * that companion to prevent this. + */ +public class Card20_025 extends AbstractEvent { + public Card20_025() { + super(Side.SHADOW, 1, Culture.DUNLAND, "Plundered", Phase.SKIRMISH); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) { + final PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ChooseActiveCardEffect(self, playerId, "Choose a possession", CardType.POSSESSION, Filters.attachedTo(CardType.COMPANION, Filters.inSkirmishAgainst(Culture.DUNLAND, Race.MAN))) { + @Override + protected void cardSelected(LotroGame game, final PhysicalCard possession) { + action.appendEffect( + new PreventableEffect(action, + new DiscardCardsFromPlayEffect(self, possession), game.getGameState().getCurrentPlayerId(), + new PreventableEffect.PreventionCost() { + @Override + public Effect createPreventionCostForPlayer(SubAction subAction, String playerId) { + return new ExertCharactersEffect(action, self, possession.getAttachedTo()); + } + })); + } + }); + return action; + } +}